A physics-based game built for the course "Studio I" during the first semester of the New York University Game Center MFA Program.
- C# 95.3%
- ShaderLab 2.2%
- GLSL 1.6%
- HLSL 0.7%
- HTML 0.2%
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game-studio-1-physics-game
A physics-based game built for the course "Studio I" during the first semester of the New York University Game Center MFA Program.
Tools Used
- Unity Engine
- Fungus